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Styles & R2
Upload model
Converts the model to USDZ in your browser and stores it alongside the style. iPhones can only open AR from a USDZ file — without this, scanning the AR QR code on an iPhone usually fails. Adds a little time to the upload. Animations are not carried over, and meshes using multiple materials are skipped.
Textures dominate USDZ size, and this caps them during conversion. It affects the iPhone AR file only — the uploaded model itself is stored untouched, so the desktop viewer is unchanged. Quick Look streams over mobile data, so smaller starts faster; keep the result under about 25 MB. Balanced suits most garments. Convert & check size runs the conversion without uploading, so you can compare levels and download the file to test on a phone first — the upload then reuses that exact result instead of converting again.
Applied to every material before upload, in your browser. The model's own metallic/roughness texture is removed so these values take effect (otherwise a near-zero roughness texture keeps the surface mirror-like in AR).
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